VB.Net/2D/Texture Brush — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
Admin (обсуждение | вклад) м (1 версия) |
(нет различий)
|
Текущая версия на 12:41, 26 мая 2010
Содержание
Texture Brush Wrap Mode: Clamp
Imports System.Drawing.Drawing2D
Imports System
Imports System.Drawing.Text
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Math
Public Class MainClass
Shared Sub Main()
Dim form1 As Form = New Form1()
Application.Run(form1)
End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
" Make a TextureBrush using the smiley face.
Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp"))
texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.Clamp
e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100)
e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _
Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form
"Form overrides dispose to clean up the component list.
<System.Diagnostics.DebuggerNonUserCode()> _
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.SuspendLayout()
"
"Form1
"
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(200, 200)
Me.Name = "Form1"
Me.Text = ""
Me.ResumeLayout(False)
End Sub
End Class
Texture Brush Wrap Mode: Tile
Imports System.Drawing.Drawing2D
Imports System
Imports System.Drawing.Text
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Math
Public Class MainClass
Shared Sub Main()
Dim form1 As Form = New Form1()
Application.Run(form1)
End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
" Make a TextureBrush using the smiley face.
Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp"))
texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.Tile
e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100)
e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _
Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form
"Form overrides dispose to clean up the component list.
<System.Diagnostics.DebuggerNonUserCode()> _
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.SuspendLayout()
"
"Form1
"
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(200, 200)
Me.Name = "Form1"
Me.Text = ""
Me.ResumeLayout(False)
End Sub
End Class
Texture Brush Wrap Mode: TileFlipX
Imports System.Drawing.Drawing2D
Imports System
Imports System.Drawing.Text
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Math
Public Class MainClass
Shared Sub Main()
Dim form1 As Form = New Form1()
Application.Run(form1)
End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
" Make a TextureBrush using the smiley face.
Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp"))
texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.TileFlipX
e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100)
e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _
Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form
"Form overrides dispose to clean up the component list.
<System.Diagnostics.DebuggerNonUserCode()> _
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.SuspendLayout()
"
"Form1
"
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(200, 200)
Me.Name = "Form1"
Me.Text = ""
Me.ResumeLayout(False)
End Sub
End Class
Texture Brush Wrap Mode: TileFlipXY
Imports System.Drawing.Drawing2D
Imports System
Imports System.Drawing.Text
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Math
Public Class MainClass
Shared Sub Main()
Dim form1 As Form = New Form1()
Application.Run(form1)
End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
" Make a TextureBrush using the smiley face.
Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp"))
texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.TileFlipXY
e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100)
e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _
Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form
"Form overrides dispose to clean up the component list.
<System.Diagnostics.DebuggerNonUserCode()> _
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.SuspendLayout()
"
"Form1
"
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(200, 200)
Me.Name = "Form1"
Me.Text = ""
Me.ResumeLayout(False)
End Sub
End Class
Texture Brush Wrap Mode: TileFlipY
Imports System.Drawing.Drawing2D
Imports System
Imports System.Drawing.Text
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Math
Public Class MainClass
Shared Sub Main()
Dim form1 As Form = New Form1()
Application.Run(form1)
End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
" Make a TextureBrush using the smiley face.
Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp"))
texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.TileFlipY
e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100)
e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _
Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form
"Form overrides dispose to clean up the component list.
<System.Diagnostics.DebuggerNonUserCode()> _
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.SuspendLayout()
"
"Form1
"
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(200, 200)
Me.Name = "Form1"
Me.Text = ""
Me.ResumeLayout(False)
End Sub
End Class