VB.Net/2D/Texture Brush
Содержание
Texture Brush Wrap Mode: Clamp
<source lang="vbnet"> Imports System.Drawing.Drawing2D Imports System Imports System.Drawing.Text Imports System.Drawing Imports System.Windows.Forms Imports System.Math Public Class MainClass
Shared Sub Main() Dim form1 As Form = New Form1() Application.Run(form1) End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint " Make a TextureBrush using the smiley face. Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp")) texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.Clamp e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100) e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _ Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form "Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.SuspendLayout() " "Form1 " Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.ClientSize = New System.Drawing.Size(200, 200) Me.Name = "Form1" Me.Text = "" Me.ResumeLayout(False) End Sub
End Class
</source>
Texture Brush Wrap Mode: Tile
<source lang="vbnet"> Imports System.Drawing.Drawing2D Imports System Imports System.Drawing.Text Imports System.Drawing Imports System.Windows.Forms Imports System.Math Public Class MainClass
Shared Sub Main() Dim form1 As Form = New Form1() Application.Run(form1) End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint " Make a TextureBrush using the smiley face. Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp")) texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.Tile e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100) e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _ Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form "Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.SuspendLayout() " "Form1 " Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.ClientSize = New System.Drawing.Size(200, 200) Me.Name = "Form1" Me.Text = "" Me.ResumeLayout(False) End Sub
End Class
</source>
Texture Brush Wrap Mode: TileFlipX
<source lang="vbnet"> Imports System.Drawing.Drawing2D Imports System Imports System.Drawing.Text Imports System.Drawing Imports System.Windows.Forms Imports System.Math Public Class MainClass
Shared Sub Main() Dim form1 As Form = New Form1() Application.Run(form1) End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint " Make a TextureBrush using the smiley face. Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp")) texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.TileFlipX e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100) e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _ Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form "Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.SuspendLayout() " "Form1 " Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.ClientSize = New System.Drawing.Size(200, 200) Me.Name = "Form1" Me.Text = "" Me.ResumeLayout(False) End Sub
End Class
</source>
Texture Brush Wrap Mode: TileFlipXY
<source lang="vbnet"> Imports System.Drawing.Drawing2D Imports System Imports System.Drawing.Text Imports System.Drawing Imports System.Windows.Forms Imports System.Math Public Class MainClass
Shared Sub Main() Dim form1 As Form = New Form1() Application.Run(form1) End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint " Make a TextureBrush using the smiley face. Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp")) texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.TileFlipXY e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100) e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _ Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form "Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.SuspendLayout() " "Form1 " Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.ClientSize = New System.Drawing.Size(200, 200) Me.Name = "Form1" Me.Text = "" Me.ResumeLayout(False) End Sub
End Class
</source>
Texture Brush Wrap Mode: TileFlipY
<source lang="vbnet"> Imports System.Drawing.Drawing2D Imports System Imports System.Drawing.Text Imports System.Drawing Imports System.Windows.Forms Imports System.Math Public Class MainClass
Shared Sub Main() Dim form1 As Form = New Form1() Application.Run(form1) End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint " Make a TextureBrush using the smiley face. Dim texture_brush As New TextureBrush(New Bitmap("figure2.bmp")) texture_brush.WrapMode = System.Drawing.Drawing2D.WrapMode.TileFlipY e.Graphics.FillRectangle(texture_brush, 100, 100, 100, 100) e.Graphics.DrawString(texture_brush.WrapMode.ToString, Me.Font, _ Brushes.Black, 100, 80)
End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form "Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.SuspendLayout() " "Form1 " Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.ClientSize = New System.Drawing.Size(200, 200) Me.Name = "Form1" Me.Text = "" Me.ResumeLayout(False) End Sub
End Class
</source>