VB.Net by API/System.Drawing.Drawing2D/WrapMode

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WrapMode.Clamp

   
Imports System.Drawing.Text
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms
public class TextureBrushesWrapModeClamp
   public Shared Sub Main
        Application.Run(New TextureBrushesForm)
   End Sub
End class
Public Class TextureBrushesForm
    Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
    Public Sub New()
        MyBase.New()
        "This call is required by the Windows Form Designer.
        InitializeComponent()
        "Add any initialization after the InitializeComponent() call
    End Sub
    "Form overrides dispose to clean up the component list.
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        If disposing Then
            If Not (components Is Nothing) Then
                components.Dispose()
            End If
        End If
        MyBase.Dispose(disposing)
    End Sub
    "Required by the Windows Form Designer
    Private components As System.ruponentModel.IContainer
    "NOTE: The following procedure is required by the Windows Form Designer
    "It can be modified using the Windows Form Designer.  
    "Do not modify it using the code editor.
    <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
        components = New System.ruponentModel.Container()
        Me.Text = "TextureBrushesForm"
    End Sub
#End Region
    Private Sub TextureBrushesForm_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint
        Dim g As Graphics = e.Graphics
        Dim x As Integer = 0
        Dim y As Integer = 0
        Dim width As Integer = Me.ClientRectangle.Width
        Dim height As Integer = Me.ClientRectangle.Height / 6
        Dim blackBrush As Brush = Brushes.Black
        Dim blackPen As Pen = Pens.Black
        Dim file As String = "YourFile.Jpg"
        Dim b As Brush = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.Clamp)
        g.FillRectangle(b, x, y, width, height)
        g.DrawRectangle(blackPen, x, y, width, height)
        g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y)
    End Sub
End Class


WrapMode.TileFlipXY

   
 
Imports System
Imports System.Collections
Imports System.ruponentModel
Imports System.Windows.Forms
Imports System.Data
Imports System.Configuration
Imports System.Resources
Imports System.Drawing
Imports System.Drawing.Drawing2D
Public Class MainClass
    Shared Sub Main()
        Dim myform As Form = New TextureBrushesForm()
        Application.Run(myform)
    End Sub
End Class
Public Class TextureBrushesForm
    Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
    Public Sub New()
        MyBase.New()
        "This call is required by the Windows Form Designer.
        InitializeComponent()
        "Add any initialization after the InitializeComponent() call
    End Sub
    "Form overrides dispose to clean up the component list.
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        If disposing Then
            If Not (components Is Nothing) Then
                components.Dispose()
            End If
        End If
        MyBase.Dispose(disposing)
    End Sub
    "Required by the Windows Form Designer
    Private components As System.ruponentModel.IContainer
    "NOTE: The following procedure is required by the Windows Form Designer
    "It can be modified using the Windows Form Designer.  
    "Do not modify it using the code editor.
    <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
        components = New System.ruponentModel.Container()
        Me.Text = "TextureBrushesForm"
    End Sub
#End Region
    Private Sub TextureBrushesForm_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint
        Dim g As Graphics = e.Graphics
        Dim x As Integer = 0
        Dim y As Integer = 0
        Dim width As Integer = Me.ClientRectangle.Width
        Dim height As Integer = Me.ClientRectangle.Height / 6
        Dim blackBrush As Brush = Brushes.Black
        Dim blackPen As Pen = Pens.Black
        Dim file As String = "BEANY.BMP"
        Dim b As Brush = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.Clamp)
        g.FillRectangle(b, x, y, width, height)
        g.DrawRectangle(blackPen, x, y, width, height)
        g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y)
        y = y + height
        b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.Tile)
        g.FillRectangle(b, x, y, width, height)
        g.DrawRectangle(blackPen, x, y, width, height)
        g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y)
        y = y + height
        b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.TileFlipX)
        g.FillRectangle(b, x, y, width, height)
        g.DrawRectangle(blackPen, x, y, width, height)
        g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y)
        y = y + height
        b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.TileFlipY)
        g.FillRectangle(b, x, y, width, height)
        g.DrawRectangle(blackPen, x, y, width, height)
        g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y)
        y = y + height
        b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.TileFlipXY)
        g.FillRectangle(b, x, y, width, height * 2)
        g.DrawRectangle(blackPen, x, y, width, height * 2)
        g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y)
        y = y + height
    End Sub
End Class