Imports System.Windows.Forms
Public Class Test
Public Shared Sub Main
Dim drResult As DialogResult
drResult = MessageBox.Show("Q?", "Sample", MessageBoxButtons.RetryCancel)
If drResult = DialogResult.Retry Then
Console.WriteLine("Retry")
Else
Console.WriteLine("Cancel")
End If
Select Case MessageBox.Show("Bad stuff happened","Long Process", MessageBoxButtons.AbortRetryIgnore)
Case DialogResult.Abort
Console.WriteLine("abort")
Case DialogResult.Retry
Console.WriteLine("retry")
Case DialogResult.Cancel
Console.WriteLine("cancel")
Case Else
Console.WriteLine("Else")
End Select
End Sub
End Class
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms
public class GetDialogResult
public Shared Sub Main
Application.Run(New Form1)
End Sub
End class
Public Class Form1
Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
"This call is required by the Windows Form Designer.
InitializeComponent()
"Add any initialization after the InitializeComponent() call
End Sub
"Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents TextBox1 As System.Windows.Forms.TextBox
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.Button1 = New System.Windows.Forms.Button
Me.TextBox1 = New System.Windows.Forms.TextBox
Me.SuspendLayout()
"
"Button1
"
Me.Button1.Location = New System.Drawing.Point(112, 40)
Me.Button1.Name = "Button1"
Me.Button1.Size = New System.Drawing.Size(88, 23)
Me.Button1.TabIndex = 0
Me.Button1.Text = "Show Dialog"
"
"TextBox1
"
Me.TextBox1.Location = New System.Drawing.Point(104, 96)
Me.TextBox1.Name = "TextBox1"
Me.TextBox1.Size = New System.Drawing.Size(112, 20)
Me.TextBox1.TabIndex = 1
Me.TextBox1.Text = ""
"
"Form1
"
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(304, 181)
Me.Controls.Add(Me.TextBox1)
Me.Controls.Add(Me.Button1)
Me.Name = "Form1"
Me.Text = "Form1"
Me.ResumeLayout(False)
End Sub
#End Region
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim frmDialog As New Form2
If frmDialog.ShowDialog() = DialogResult.OK Then
TextBox1.Text = "You typed: " & frmDialog.TextBox1.Text
End If
End Sub
End Class
Public Class Form2
Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
"This call is required by the Windows Form Designer.
InitializeComponent()
"Add any initialization after the InitializeComponent() call
End Sub
"Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
Friend WithEvents TextBox1 As System.Windows.Forms.TextBox
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents Button2 As System.Windows.Forms.Button
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.TextBox1 = New System.Windows.Forms.TextBox
Me.Button1 = New System.Windows.Forms.Button
Me.Button2 = New System.Windows.Forms.Button
Me.SuspendLayout()
"
"TextBox1
"
Me.TextBox1.Location = New System.Drawing.Point(16, 16)
Me.TextBox1.Name = "TextBox1"
Me.TextBox1.Size = New System.Drawing.Size(256, 20)
Me.TextBox1.TabIndex = 0
Me.TextBox1.Text = ""
"
"Button1
"
Me.Button1.DialogResult = System.Windows.Forms.DialogResult.OK
Me.Button1.Location = New System.Drawing.Point(48, 72)
Me.Button1.Name = "Button1"
Me.Button1.TabIndex = 1
Me.Button1.Text = "OK"
"
"Button2
"
Me.Button2.DialogResult = System.Windows.Forms.DialogResult.Cancel
Me.Button2.Location = New System.Drawing.Point(168, 72)
Me.Button2.Name = "Button2"
Me.Button2.TabIndex = 2
Me.Button2.Text = "Cancel"
"
"Form2
"
Me.AcceptButton = Me.Button1
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.CancelButton = Me.Button2
Me.ClientSize = New System.Drawing.Size(288, 125)
Me.ControlBox = False
Me.Controls.Add(Me.Button2)
Me.Controls.Add(Me.Button1)
Me.Controls.Add(Me.TextBox1)
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog
Me.Name = "Form2"
Me.Text = "Dialog"
Me.ResumeLayout(False)
End Sub
#End Region
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Me.Close()
End Sub
Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
Me.Close()
End Sub
End Class
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms
public class GetDialogResult
public Shared Sub Main
Application.Run(New Form1)
End Sub
End class
Public Class Form1
Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
"This call is required by the Windows Form Designer.
InitializeComponent()
"Add any initialization after the InitializeComponent() call
End Sub
"Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents TextBox1 As System.Windows.Forms.TextBox
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.Button1 = New System.Windows.Forms.Button
Me.TextBox1 = New System.Windows.Forms.TextBox
Me.SuspendLayout()
"
"Button1
"
Me.Button1.Location = New System.Drawing.Point(112, 40)
Me.Button1.Name = "Button1"
Me.Button1.Size = New System.Drawing.Size(88, 23)
Me.Button1.TabIndex = 0
Me.Button1.Text = "Show Dialog"
"
"TextBox1
"
Me.TextBox1.Location = New System.Drawing.Point(104, 96)
Me.TextBox1.Name = "TextBox1"
Me.TextBox1.Size = New System.Drawing.Size(112, 20)
Me.TextBox1.TabIndex = 1
Me.TextBox1.Text = ""
"
"Form1
"
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(304, 181)
Me.Controls.Add(Me.TextBox1)
Me.Controls.Add(Me.Button1)
Me.Name = "Form1"
Me.Text = "Form1"
Me.ResumeLayout(False)
End Sub
#End Region
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim frmDialog As New Form2
If frmDialog.ShowDialog() = DialogResult.OK Then
TextBox1.Text = "You typed: " & frmDialog.TextBox1.Text
End If
End Sub
End Class
Public Class Form2
Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
"This call is required by the Windows Form Designer.
InitializeComponent()
"Add any initialization after the InitializeComponent() call
End Sub
"Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
"Required by the Windows Form Designer
Private components As System.ruponentModel.IContainer
"NOTE: The following procedure is required by the Windows Form Designer
"It can be modified using the Windows Form Designer.
"Do not modify it using the code editor.
Friend WithEvents TextBox1 As System.Windows.Forms.TextBox
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents Button2 As System.Windows.Forms.Button
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.TextBox1 = New System.Windows.Forms.TextBox
Me.Button1 = New System.Windows.Forms.Button
Me.Button2 = New System.Windows.Forms.Button
Me.SuspendLayout()
"
"TextBox1
"
Me.TextBox1.Location = New System.Drawing.Point(16, 16)
Me.TextBox1.Name = "TextBox1"
Me.TextBox1.Size = New System.Drawing.Size(256, 20)
Me.TextBox1.TabIndex = 0
Me.TextBox1.Text = ""
"
"Button1
"
Me.Button1.DialogResult = System.Windows.Forms.DialogResult.OK
Me.Button1.Location = New System.Drawing.Point(48, 72)
Me.Button1.Name = "Button1"
Me.Button1.TabIndex = 1
Me.Button1.Text = "OK"
"
"Button2
"
Me.Button2.DialogResult = System.Windows.Forms.DialogResult.Cancel
Me.Button2.Location = New System.Drawing.Point(168, 72)
Me.Button2.Name = "Button2"
Me.Button2.TabIndex = 2
Me.Button2.Text = "Cancel"
"
"Form2
"
Me.AcceptButton = Me.Button1
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.CancelButton = Me.Button2
Me.ClientSize = New System.Drawing.Size(288, 125)
Me.ControlBox = False
Me.Controls.Add(Me.Button2)
Me.Controls.Add(Me.Button1)
Me.Controls.Add(Me.TextBox1)
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog
Me.Name = "Form2"
Me.Text = "Dialog"
Me.ResumeLayout(False)
End Sub
#End Region
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Me.Close()
End Sub
Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
Me.Close()
End Sub
End Class