VB.Net/2D/Shear
==Shear:/td>
<source lang="vbnet">
Imports System
Imports System.ruponentModel
Imports System.Windows.Forms
Imports System.Data
Imports System.Configuration
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Drawing.Text
Imports System.Globalization
Imports System.Text
Imports System.Collections
Public Class MainClass
Shared Sub Main() Dim myform As Form = New ShearingForm() Application.Run(myform) End Sub
End Class
Public Class ShearingForm
Inherits System.Windows.Forms.Form
- Region " Windows Form Designer generated code "
Public Sub New() MyBase.New() "This call is required by the Windows Form Designer. InitializeComponent() "Add any initialization after the InitializeComponent() call End Sub "Form overrides dispose to clean up the component list. Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not (components Is Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent() components = New System.ruponentModel.Container() Me.Text = "ShearingForm" End Sub
- End Region
Sub ShearingForm_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint Dim g As Graphics = e.Graphics Dim width As Single = 200 Dim height As Single = 50 Dim format As StringFormat = New StringFormat() format.Alignment = StringAlignment.Center format.LineAlignment = StringAlignment.Center Dim rect As RectangleF = New RectangleF(0, 0, width, height) Dim matrix As Matrix = New Matrix() matrix.Translate(0, 0) matrix.Shear(0.5F, 0.0F) g.Transform = matrix g.DrawString("Shear(0.5,0)", Me.Font, Brushes.Black, rect, format) g.DrawRectangle(Pens.Black, rect.X, rect.Y, rect.Width, rect.Height) End Sub
End Class
</source>
Shear: 1, 0
<source lang="vbnet"> Imports System Imports System.ruponentModel Imports System.Windows.Forms Imports System.Data Imports System.Configuration Imports System.Drawing Imports System.Drawing.Drawing2D Imports System.Drawing.Text Imports System.Globalization Imports System.Text Imports System.Collections Public Class MainClass
Shared Sub Main() Dim myform As Form = New ShearingForm() Application.Run(myform) End Sub
End Class
Public Class ShearingForm
Inherits System.Windows.Forms.Form
- Region " Windows Form Designer generated code "
Public Sub New() MyBase.New() "This call is required by the Windows Form Designer. InitializeComponent() "Add any initialization after the InitializeComponent() call End Sub "Form overrides dispose to clean up the component list. Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not (components Is Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent() components = New System.ruponentModel.Container() Me.Text = "ShearingForm" End Sub
- End Region
Sub ShearingForm_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint Dim g As Graphics = e.Graphics Dim width As Single = 200 Dim height As Single = 50 Dim format As StringFormat = New StringFormat() format.Alignment = StringAlignment.Center format.LineAlignment = StringAlignment.Center Dim rect As RectangleF = New RectangleF(0, 0, width, height) Dim matrix As Matrix = New Matrix() matrix.Translate(0, 0) matrix.Shear(1.0F, 0.0F) g.Transform = matrix g.DrawString("Shear(1,0)", Me.Font, Brushes.Black, rect, format) g.DrawRectangle(Pens.Black, rect.X, rect.Y, rect.Width, rect.Height) End Sub
End Class
</source>