VB.Net Tutorial/Windows/Microsoft Agent — различия между версиями

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Версия 16:40, 26 мая 2010

Demonstrates microsoft agent

"Visual Basic.NET How to Program, Second Edition
"by Harvey M. Deitel (Author), Paul J. Deitel (Author), Tem R. Nieto (Author)
" Publisher: Prentice Hall; 2 edition (December 11, 2001)
" Language: English
" ISBN-10: 0130293636
" ISBN-13: 978-0130293633
Imports System.IO
Imports System.Collections
Imports System.Windows.Forms
Public Class FrmAgent
   Inherits System.Windows.Forms.Form
   " options
   Friend WithEvents GroupBox1 As GroupBox
   Friend WithEvents cmdSpeak As Button
   Friend WithEvents mainAgent As AxAgentObjects.AxAgent
   " input boxes
   Friend WithEvents txtLocation As TextBox
   Friend WithEvents txtSpeech As TextBox
   Friend WithEvents characterCombo As System.Windows.Forms.ruboBox
   Friend WithEvents actionsCombo As System.Windows.Forms.ruboBox
   " current agent object
   Private mSpeaker As AgentObjects.IAgentCtlCharacter
#Region " Windows Form Designer generated code "
   Public Sub New()
      MyBase.New()
      "This call is required by the Windows Form Designer.
      InitializeComponent()
      "Add any initialization after the InitializeComponent() call
   End Sub
   "Form overrides dispose to clean up the component list.
   Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
      If disposing Then
         If Not (components Is Nothing) Then
            components.Dispose()
         End If
      End If
      MyBase.Dispose(disposing)
   End Sub
   "Required by the Windows Form Designer
   Private components As System.ruponentModel.IContainer
   "NOTE: The following procedure is required by the Windows Form Designer
   "It can be modified using the Windows Form Designer.  
   "Do not modify it using the code editor.
   <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
      Dim resources As System.Resources.ResourceManager = New System.Resources.ResourceManager(GetType(FrmAgent))
      Me.txtLocation = New System.Windows.Forms.TextBox()
      Me.GroupBox1 = New System.Windows.Forms.GroupBox()
      Me.characterCombo = New System.Windows.Forms.ruboBox()
      Me.cmdSpeak = New System.Windows.Forms.Button()
      Me.txtSpeech = New System.Windows.Forms.TextBox()
      Me.actionsCombo = New System.Windows.Forms.ruboBox()
      Me.mainAgent = New AxAgentObjects.AxAgent()
      Me.GroupBox1.SuspendLayout()
      CType(Me.mainAgent, System.ruponentModel.ISupportInitialize).BeginInit()
      Me.SuspendLayout()
      "
      "txtLocation
      "
      Me.txtLocation.Location = New System.Drawing.Point(16, 24)
      Me.txtLocation.Name = "txtLocation"
      Me.txtLocation.Size = New System.Drawing.Size(272, 20)
      Me.txtLocation.TabIndex = 0
      Me.txtLocation.Text = "C:\WINNT\msagent\chars\"
      "
      "GroupBox1
      "
      Me.GroupBox1.Controls.AddRange(New System.Windows.Forms.Control() {Me.characterCombo, Me.txtLocation})
      Me.GroupBox1.Location = New System.Drawing.Point(8, 104)
      Me.GroupBox1.Name = "GroupBox1"
      Me.GroupBox1.Size = New System.Drawing.Size(440, 56)
      Me.GroupBox1.TabIndex = 1
      Me.GroupBox1.TabStop = False
      Me.GroupBox1.Text = "Charcter Name/Location"
      "
      "characterCombo
      "
      Me.characterCombo.Enabled = False
      Me.characterCombo.Items.AddRange(New Object() {"Genie", "Merlin", "Peedy", "Robby"})
      Me.characterCombo.Location = New System.Drawing.Point(304, 24)
      Me.characterCombo.Name = "characterCombo"
      Me.characterCombo.Size = New System.Drawing.Size(128, 21)
      Me.characterCombo.TabIndex = 1
      Me.characterCombo.Text = "Select A Character"
      "
      "cmdSpeak
      "
      Me.cmdSpeak.Enabled = False
      Me.cmdSpeak.Location = New System.Drawing.Point(328, 24)
      Me.cmdSpeak.Name = "cmdSpeak"
      Me.cmdSpeak.Size = New System.Drawing.Size(104, 32)
      Me.cmdSpeak.TabIndex = 3
      Me.cmdSpeak.Text = "Speak"
      "
      "txtSpeech
      "
      Me.txtSpeech.Enabled = False
      Me.txtSpeech.Location = New System.Drawing.Point(8, 16)
      Me.txtSpeech.Multiline = True
      Me.txtSpeech.Name = "txtSpeech"
      Me.txtSpeech.Size = New System.Drawing.Size(280, 80)
      Me.txtSpeech.TabIndex = 5
      Me.txtSpeech.Text = ""
      "
      "actionsCombo
      "
      Me.actionsCombo.Enabled = False
      Me.actionsCombo.Location = New System.Drawing.Point(312, 72)
      Me.actionsCombo.Name = "actionsCombo"
      Me.actionsCombo.Size = New System.Drawing.Size(128, 21)
      Me.actionsCombo.TabIndex = 7
      Me.actionsCombo.Text = "Select an Action"
      "
      "mainAgent
      "
      Me.mainAgent.Enabled = True
      Me.mainAgent.Location = New System.Drawing.Point(304, 24)
      Me.mainAgent.Name = "mainAgent"
      Me.mainAgent.OcxState = CType(resources.GetObject("mainAgent.OcxState"), System.Windows.Forms.AxHost.State)
      Me.mainAgent.Size = New System.Drawing.Size(32, 32)
      Me.mainAgent.TabIndex = 8
      "
      "FrmAgent
      "
      Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
      Me.ClientSize = New System.Drawing.Size(448, 165)
      Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.mainAgent, Me.actionsCombo, Me.txtSpeech, Me.cmdSpeak, Me.GroupBox1})
      Me.Name = "FrmAgent"
      Me.Text = "Microsoft Agent"
      Me.GroupBox1.ResumeLayout(False)
      CType(Me.mainAgent, System.ruponentModel.ISupportInitialize).EndInit()
      Me.ResumeLayout(False)
   End Sub
#End Region
   " keyDown event handler for locationTextBox
   Private Sub txtLocation_KeyDown(ByVal sender As _
      Object, ByVal e As System.Windows.Forms.KeyEventArgs) _
      Handles txtLocation.KeyDown
      If e.KeyCode = Keys.Enter Then
         " set character location to text box value
         Dim location As String = txtLocation.Text
         " initialize characters
         Try
            " load characters into agent object
            mainAgent.Characters.Load( _
               "Genie", location + "Genie.acs")
            mainAgent.Characters.Load( _
               "Merlin", location + "Merlin.acs")
            mainAgent.Characters.Load( _
               "Peedy", location + "Peedy.acs")
            mainAgent.Characters.Load( _
               "Robby", location + "Robby.acs")
            " disable TextBox location and enable other controls
            txtLocation.Enabled = False
            txtSpeech.Enabled = True
            cmdSpeak.Enabled = True
            characterCombo.Enabled = True
            actionsCombo.Enabled = True
            " set current character to Genie and show
            mSpeaker = mainAgent.Characters("Genie")
            GetAnimationNames() " obtain animation name list
            mSpeaker.Show(0)
         Catch fileNotFound As FileNotFoundException
            MessageBox.Show("Invalid character location", _
               "Error", MessageBoxButtons.OK, _
               MessageBoxIcon.Error)
         End Try
      End If
   End Sub " txtLocation_KeyDown
   " speak button event handler
   Private Sub cmdSpeak_Click(ByVal sender As Object, _
      ByVal e As System.EventArgs) Handles cmdSpeak.Click
      " if TextBox is empty, have character ask
      " user to type words into TextBox, otherwise
      " have character say words in TextBox
      If txtSpeech.Text = "" Then
         mSpeaker.Speak( _
            "Please type the words you want me to speak", "")
      Else
         mSpeaker.Speak(txtSpeech.Text, "")
      End If
   End Sub " cmdSpeak_Click
   " click event for agent
   Private Sub mainAgent_ClickEvent(ByVal sender As Object, _
      ByVal e As AxAgentObjects._AgentEvents_ClickEvent) _
      Handles mainAgent.ClickEvent
      mSpeaker.Play("Confused")
      mSpeaker.Speak("Why are you poking me?", "")
      mSpeaker.Play("RestPose")
   End Sub " mainAgent_ClickEvent
   " comboBox changed event, switch active agent
   Private Sub characterCombo_SelectedIndexChanged(ByVal _
      sender As Object, ByVal e As System.EventArgs) Handles _
      characterCombo.SelectedIndexChanged
      ChangeCharacter(characterCombo.Text)
   End Sub " characterCombo_SelectedIndexChanged
   " hide current character and show new
   Private Sub ChangeCharacter(ByVal name As String)
      mSpeaker.Hide(0)
      mSpeaker = mainAgent.Characters(name)
      GetAnimationNames() " regenerate animation name list
      mSpeaker.Show(0)
   End Sub " ChangeCharacter
   " get animation names and store in arraylist
   Private Sub GetAnimationNames()
      " ensure thread safety
      SyncLock (Me)
         " get animation names
         Dim enumerator As IEnumerator = _
            mainAgent.Characters.Character( _
            mSpeaker.Name).AnimationNames.GetEnumerator()
         Dim voiceString As String
         " clear cboActions combo box
         actionsCombo.Items.Clear()
         mSpeaker.rumands.RemoveAll()
         " copy enumeration to ArrayList
         While enumerator.MoveNext()
            " remove underscores in speech string
            voiceString = Convert.ToString(enumerator.Current)
            voiceString = voiceString.Replace("_", "underscore")
            actionsCombo.Items.Add(enumerator.Current)
            " add all animations as voice enabled commands
            mSpeaker.rumands.Add(Convert.ToString( _
               enumerator.Current), , voiceString, True, False)
         End While
         " add custom command
         mSpeaker.rumands.Add("MoveToMouse", "MoveToMouse", _
            "MoveToMouse", True, True)
      End SyncLock
   End Sub " GetAnimationNames
   " user selects new action
   Private Sub actionsCombo_SelectedIndexChanged(ByVal sender _
      As System.Object, ByVal e As System.EventArgs) _
      Handles actionsCombo.SelectedIndexChanged
      mSpeaker.Stop()
      mSpeaker.Play(actionsCombo.Text)
      mSpeaker.Play("RestPose")
   End Sub " actionsCombo_SelectedIndexChanged
   " handles agent commands
   Private Sub mainAgent_Command(ByVal sender As Object, _
      ByVal e As AxAgentObjects._AgentEvents_CommandEvent) _
      Handles mainAgent.rumand
      " get UserInput object
      Dim command As AgentObjects.IAgentCtlUserInput = _
         CType(e.userInput, AgentObjects.IAgentCtlUserInput)
      " change character if user speaks character name
      If (command.Voice = "Peedy" OrElse _
         command.Voice = "Robby" OrElse _
         command.Voice = "Merlin" OrElse _
         command.Voice = "Genie") Then
         ChangeCharacter(command.Voice)
         Return
      End If
      " send agent to mouse
      If command.Name = "MoveToMouse" Then
         mSpeaker.MoveTo(Convert.ToInt16( _
            Cursor.Position.X - 60), Convert.ToInt16( _
            Cursor.Position.Y - 60))
         Return
      End If
      " play new animation
      mSpeaker.Stop()
      mSpeaker.Play(command.Name)
   End Sub " mainAgent_Command
End Class " FrmAgent

" *************************************************************
" * (C) Copyright 2002 by Deitel & Associates, Inc.           *
" *     and Prentice Hall.                                    *
" * All Rights Reserved.                                      *
" *                                                           *
" * DISCLAIMER: The authors and publisher of this book have   *
" * used their best efforts in preparing the book. These      *
" * efforts include the development, research, and testing of *
" * the theories and programs to determine their              *
" * effectiveness. The authors and publisher make no warranty *
" * of any kind, expressed or implied, with regard to these   *
" * programs or to the documentation contained in these books.*
" * The authors and publisher shall not be liable in any event*
" * for incidental or consequential damages in connection     *
" * with, or arising out of, the furnishing, performance, or  *
" * use of these programs.                                    *
" *************************************************************