VB.Net/2D/Texture — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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(нет различий)
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Текущая версия на 15:42, 26 мая 2010
Содержание
Fill textureBitmap with yellow
<source lang="vbnet"> Imports System Imports System.Drawing Imports System.Drawing.Drawing2D Imports System.Windows.Forms Imports System.Drawing.Text Public Class MainClass
Shared Sub Main() Dim myform As Form = New FrmDrawShapes() Application.Run(myform) End Sub " Main
End Class
Public Class FrmDrawShapes
Inherits System.Windows.Forms.Form
- Region " Windows Form Designer generated code "
Public Sub New() MyBase.New() "This call is required by the Windows Form Designer. InitializeComponent() "Add any initialization after the InitializeComponent() call End Sub "Form overrides dispose to clean up the component list. Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not (components Is Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.Container "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent() " "frmDrawShapes " Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13) Me.ClientSize = New System.Drawing.Size(520, 197) Me.Name = "frmDrawShapes" Me.Text = "Drawing Shapes" End Sub
- End Region
" draw various shapes on form Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs) Dim graphicsObject As Graphics = e.Graphics " bitmap texture Dim textureBitmap As Bitmap = New Bitmap(10, 10) Dim graphicsObject2 As Graphics = _ Graphics.FromImage(textureBitmap) " get bitmap graphics " brush and pen used throughout program Dim solidColorBrush As SolidBrush = _ New SolidBrush(Color.Red) Dim coloredPen As Pen = New Pen(solidColorBrush) " fill textureBitmap with yellow solidColorBrush.Color = Color.Yellow graphicsObject2.FillRectangle(solidColorBrush, 0, 0, 10, 10) " draw small black rectangle in textureBitmap coloredPen.Color = Color.Black graphicsObject2.DrawRectangle(coloredPen, 1, 1, 6, 6) " draw small blue rectangle in textureBitmap solidColorBrush.Color = Color.Blue graphicsObject2.FillRectangle(solidColorBrush, 1, 1, 3, 3) " draw small red square in textureBitmap solidColorBrush.Color = Color.Red graphicsObject2.FillRectangle(solidColorBrush, 4, 4, 3, 3) " create textured brush and display textured rectangle Dim texturedBrush As TextureBrush = _ New TextureBrush(textureBitmap) graphicsObject.FillRectangle(texturedBrush, 155, 30, 75, 100)
End Sub " OnPaint
End Class
</source>
Texture Brush Demo
<source lang="vbnet"> Imports System.Drawing.Drawing2D Imports System Imports System.Drawing.Text Imports System.Drawing Imports System.Windows.Forms Imports System.Math Public Class MainClass
Shared Sub Main() Dim form1 As Form = New Form1() Application.Run(form1) End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, _ ByVal e As System.Windows.Forms.PaintEventArgs) Handles Me.Paint Dim txt As String = "Path" Dim graphics_path As New GraphicsPath graphics_path.AddString(txt, _ New FontFamily("Times New Roman"), _ FontStyle.Bold, 150, _ New Point(0, 0), _ New StringFormat) Dim smiley_brush As New TextureBrush(new Bitmap("figure2.bmp")) e.Graphics.FillPath(smiley_brush, graphics_path) e.Graphics.DrawPath(Pens.Black, graphics_path) End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form "Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.SuspendLayout() " "Form1 " Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.ClientSize = New System.Drawing.Size(800, 400) Me.Name = "Form1" Me.Text = "TransformArrow" Me.ResumeLayout(False) End Sub
End Class
</source>
Texture Brushes Form
<source lang="vbnet"> Imports System Imports System.Collections Imports System.ruponentModel Imports System.Windows.Forms Imports System.Data Imports System.Configuration Imports System.Resources Imports System.Drawing Imports System.Drawing.Drawing2D Public Class MainClass
Shared Sub Main() Dim myform As Form = New TextureBrushesForm() Application.Run(myform) End Sub
End Class Public Class TextureBrushesForm
Inherits System.Windows.Forms.Form
- Region " Windows Form Designer generated code "
Public Sub New() MyBase.New() "This call is required by the Windows Form Designer. InitializeComponent() "Add any initialization after the InitializeComponent() call End Sub "Form overrides dispose to clean up the component list. Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then If Not (components Is Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent() components = New System.ruponentModel.Container() Me.Text = "TextureBrushesForm" End Sub
- End Region
Private Sub TextureBrushesForm_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint Dim g As Graphics = e.Graphics Dim x As Integer = 0 Dim y As Integer = 0 Dim width As Integer = Me.ClientRectangle.Width Dim height As Integer = Me.ClientRectangle.Height / 6 Dim blackBrush As Brush = Brushes.Black Dim blackPen As Pen = Pens.Black Dim file As String = "BEANY.BMP" Dim b As Brush = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.Clamp) g.FillRectangle(b, x, y, width, height) g.DrawRectangle(blackPen, x, y, width, height) g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y) y = y + height b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.Tile) g.FillRectangle(b, x, y, width, height) g.DrawRectangle(blackPen, x, y, width, height) g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y) y = y + height b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.TileFlipX) g.FillRectangle(b, x, y, width, height) g.DrawRectangle(blackPen, x, y, width, height) g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y) y = y + height b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.TileFlipY) g.FillRectangle(b, x, y, width, height) g.DrawRectangle(blackPen, x, y, width, height) g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y) y = y + height b = New TextureBrush(New Bitmap(file), Drawing.Drawing2D.WrapMode.TileFlipXY) g.FillRectangle(b, x, y, width, height * 2) g.DrawRectangle(blackPen, x, y, width, height * 2) g.DrawString(CType(b, TextureBrush).WrapMode.ToString(), Me.Font, blackBrush, x, y) y = y + height End Sub
End Class
</source>
Texture Brush with Rotate and Transformation
<source lang="vbnet"> Imports System.Drawing.Drawing2D Imports System Imports System.Drawing.Text Imports System.Drawing Imports System.Windows.Forms Imports System.Math Public Class MainClass
Shared Sub Main() Dim form1 As Form = New Form1() Application.Run(form1) End Sub
End Class
Public Class Form1
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint Dim texture_brush As New TextureBrush(new Bitmap("figure2.bmp")) texture_brush.ScaleTransform(2, 1, MatrixOrder.Append) texture_brush.RotateTransform(30, MatrixOrder.Append) e.Graphics.FillEllipse(texture_brush, 100 , 100 , 100, 100) End Sub
End Class
<Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()> _
Partial Public Class Form1
Inherits System.Windows.Forms.Form "Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub "Required by the Windows Form Designer Private components As System.ruponentModel.IContainer "NOTE: The following procedure is required by the Windows Form Designer "It can be modified using the Windows Form Designer. "Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Me.SuspendLayout() " "Form1 " Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.ClientSize = New System.Drawing.Size(200, 200) Me.Name = "Form1" Me.Text = "" Me.ResumeLayout(False) End Sub
End Class
</source>